UEFA Open Disciplinary Proceedings Against Portugal and Belgium

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UEFA Open Disciplinary Proceedings Against Portugal and Belgium

UEFA has opened up disciplinary proceedings against Portugal and Belgium within the wake of Thursday’s Euro 2016 quarterfinal in the Stade Velodrome in Marseille.

Portugal booked their ticket for that semifinals carrying out a hard-fought against win after place-kicks, however the match was damaged by a few occurrences.

A Portugal fan invaded the help out extra-time, the Belgium faithful needed to be contained by police and both teams of supporters also trigger fireworks.

UEFA has confirmed each side face disciplinary action following Thursday’s occasions.

The Polish Football Federation (PZPN) continues to be billed with “leaving of fireworks”, “crowd disturbances” and “late kick-off” following their unfortunate defeat after penalties.

The Portuguese Football Federation (PFP), meanwhile, continues to be billed with “field invasions by supporters” and “leaving of fireworks”.

The PFP formerly steered clear of punishment for any pitch invasion throughout their group-stage draw against Austria.

These cases is going to be worked with through the UEFA Control, Ethics and Disciplinary Body on This summer, 21.

 

1 Comment

  1. Did you play the Beta (not an Apha btw, that was Destiny)?nI did. A lot.nbetween having played it a fair amount and being a Level 113 in BF4 I think I’m pretty well placed to compare them. nI don’t care what you are being told, it feels EXACTLY like ‘just a mod’.nThe gu1 feel the same. the controls and handling feel the same. neven some of the level modelling is pretty much identical.nOn the beta level offered, a few of the many examples are :n-There was a lift area that was copied/pasted directly from the central building in the ‘Siege of Shanghai’ BF4 level. n-There was a Car Parking structure that was identical in modelling to the one at Objective A on the ‘Flood Zone’ BF4 level. n-The Cranes were copies of the ones on ‘Dawnbreaker’ and ‘Gulf of Oman’ – right down to having the same glitch spots half way up to parachute onto and snipe from.nThe only noticeable differences were the ski1 and the game modes…. which would be the sort of things added by…. mods!nOne of the game modes is VERY similar to rush. You have to run to and arm 2 objectives and then protect it til it goes off. The only difference is that i1tead of then moving on to 2 more objectives (Rush) you have to grab stuff from the objective and run back to a certain point. due to the style of game and style of play this tur1 into a grenade & Bullet spam around the objectives, and then another one around the drop-off point.nThe other game mode shown (blood money) takes any leftover vestiges of the battlefield style, and throws them out the window. it is HORRIBLE. You have to run to a van, collect some of the money from it (hold button while standing near it) and then run that back to your base. Then do it again. And again. No teamwork, no strategy, no tactical play, no skill. Just 64 people working along and doing shuttle ru1 as fast as possible to get their team to a predetermined total fi1t.nTLDR: Hardline is just BF4 with modded in ski1 and game modes… and the game modes take away what was fun about BF4 and turn it into a true CoD clone.

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